Adding WebXR to GoodThing

An AR demo using GLTF models in GoodThing

I signed up for some online tutes from https://www.webxracademy.com/ because things have moved on in the last year since I did any coding - both with the WebXR API itself and with the way people are using it.

I’ve added a couple of WebXR endpoints to GoodThing that imports ThreeJS and some of the nice utilities that people are making to make WebXR easier:

https://goodthing.brokenbaysoftware.co/webxr-objects/
https://goodthing.brokenbaysoftware.co/webxr-gltf/

There’s this nice library called “Eruda” that adds a devtools UI as an overlay for mobile:

https://github.com/liriliri/eruda

There’s a good status module from Three.js:

https://unpkg.com/three@0.133.0/examples/jsm/libs/stats.module.js